Just print out or save these quests to disk and you're ready to play! All of these quests are designed for the Advanced Game, though it is quite easy to play these quests with a Game Master. Any feedback would be great and help us make even more exciting quests in the future.
CHAOS (Khorne)
Braying for Blood! Crazed and fanatical beasts worshipping Khorne are attacking the realms of the Empire from the North. Leading them is a blood thirsty Chaos Lord who will stop at nothing till he has conquered all. A local lord has identified a weakness in the invaders, will you be strong enough to stop them before it is too late? (Suggested Battle Level 4).
No Rest for the Wicked! The sequal to Braying for Blood, you have been captured by those you sought to slay previously. You will need all your wits and courage to escape. Then you will need to lay to rest the Chaos Lord who is in charge of this madness. (Suggested Battle Level 4).
CHAOS (Tzeentch)
No Mortal Power! Fear surrounds the people of Talabheim as a new chaos force grows strong with creatures and power never seen before. Clues point to a mighty Sorceror of Tzeentch, and brave warriors are needed to descend into the darkness once more to stop him. (Suggested Battle Level 5).
Spirit Warriors! Strange knights in blue and gold armour, using strange items of great power terrorise the land, and not even the might of the Empire can stop them. Heroes are needed to enter their compound and put a stop to this formidable enemy. (Suggested Battle Level 5).
MISCELLANEOUS
Doboshova's Inn! The warriors seek refuge in a mysterious inn, only to discover they have fallen victim to a cruel witch. Now they must stop her and escape or die in the attempt! (Suggested Battle Level 1-2).