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PURSUIT!

By Andrew Lum

Hi there.... these rules have been sitting around my hard drive for a while now, so I decided I might as well stick them in the Rules and Ideas page. They originate from a currently unfinished adventure I am writing involving Dark Elves. Be warned however that the following rules may be unbalanced as they have never been playtested.

Pursuit (Level 2)

The Warriors upon returning from the dungeon are pursued by the Dark Elves. For every non-uneventful week rolled, roll again on the following table to see what actually happens:

D6 Event
1-2 Resolve the event as normal
3-4 Replace the event with the Dark Riders event
5-6 Replace the event with the Beastmaster event

Dark Riders Wilderness Hazard Event

The thudding of hooves behind the Warriors get louder and louder, they turn around quick enough only to see Dark Riders letting loose a volley with their pistol crossbows before closing in for the kill.

Using an appropriate sized board section to represent the road (8x5 is a good size), place the Warriors and Dark Riders as follows:

  1 2 3 4 5
A   D D D
B   X X X
C
D
E
F
G   W W W
H   W W W

The Warriors may be placed anywhere in the squares designated 'W', the Dark Riders in the squares marked 'D' and 'X' (there is a total of D6 Dark Riders to a minimum of 3, i.e. count any 1's and 2's rolled as 3). You may if you wish place another Road board section behind the Warriors.

The Dark Riders fire their pistol crossbows immediately when they are placed. The game then proceeds as normal (Power Phase, Warriors Phase, etc). Neither the Warriors nor the monsters may leave the board. The Dark Rider rules are found here.

Beastmaster Wilderness Hazard Event

Wild dogs and gnarled hounds pound from the bushes ready to kill the Warriors. To one side stands their twisted Dark Elf Beastmaster, carefully aiming his crossbow.

Using an appropriate sized board section to represent the road (8x5 is a good size), place the Warriors, hounds and Beastmaster as follows:

  1 2 3 4 5
A     B
B   H H H
C
D   W W W
E   W W W
F
G   H H H
H

The game then proceeds as normal (Power Phase, Warriors Phase, etc). Neither the Warriors nor the monsters may leave the board section.

© Andrew Lum 1998